I’m Mentally Ill, I Love Violent Video Games, And They’ve Never Made Me Feel Like Killing Anyone
Gregory Alan Bolcer stashed this in Gaming
Source: kotaku.com
What I would mostly come to feel when I played FPS games was camaraderie. -- my favorite quote of the article.
The logic goes something like this:
Everyone who has snapped has played violent video games. But...
Most people who play violent video games do not snap.
Seems like the best thing to do is figure out why people snap and invest in preventing that.
 Finally written by someone who understands mental illness AND video games, not just one or the other. The blame happened with comics too.Â
Oh theses boys are all acting out.Â
What do they have in common, comics.
But almost every boy read comics then, like almost every boy now plays video games.
Nick, great point.
Comics are interesting because they have excellent themes of right and wrong.
Mental illness is still not very well understood.
If we can understand mental illness better, we can stop blaming other things and focus on solutions for people who truly need help.
But *immediately* we need to identify and separate the angry depressive from access to guns.
2. Address unnecessary legal barriers, particularly relating to the Health Insurance Portability and Accountability Act, that may prevent states from making information available to the background check system.
The devil will be in the details. Medical coding will be key.Â
Medical coding?
Meaning, mental health is a healthcare issue, thus ultimately an insurance issue.
Ah, whenever it comes back to insurance we're all dead since the business model of insurance is to avoid paying for treatment whenever possible.
10:07 AM Jan 16 2013