Twitch: when watching beats playing
J Thoendell stashed this in Video Games
A large portion of Twitch content comes from eSports, and Jones says he believes Twitch has validated pro gaming in a way that no one else has. Like any sport, spectating often plays a bigger role than competing, and Twitch provides the gateway. It's made watching someone play a game more accessible.
Jones and Green make another sports analogy: Why would anyone want to watch another person throw or catch a ball? Why would anyone want to watch a person ice-skate? Well, if the person can do it in a way that's entertaining enough and skilled enough, why not?
"Obviously there are plenty of people who think it's the dumbest thing ever," Green says. "But once you do it, once you sit down and watch somebody good, it's like, 'Oh my god, this is great; this is super entertaining!'"
I can't believe it took this long for great gaming to build an audience.
Web 2.0 isn't even 15 years old. I'm pretty sure press, radio and TV technologies took quite more time to build an audience. : P
Sure, if you don't count the 35 Internet years leading up to Web 2.0.
Before www developped at CERN in the 90', it has not a lot in common with actual Web. Military and closed university networks weren't very different from telegraph or phone networks.
For me, the meaning of the word Internet as we use now is defined by these three words: World Wide Web.
"On March 12, 1989, Tim Berners-Lee, a British computer scientist and former CERN employee, wrote a proposal for what would eventually become the World Wide Web. The 1989 proposal was meant for a more effective CERN communication system but Berners-Lee eventually realised the concept could be implemented throughout the world. Berners-Lee and Belgian computer scientist Robert Cailliau proposed in 1990 to use hypertext "to link and access information of various kinds as a web of nodes in which the user can browse at will", and Berners-Lee finished the first website in December of that year. The first test run was completed around 20 December 1990 and Berners-Lee posted the project on the alt.hypertext newsgroup on 7 August 1991. "
That's true, the 20 years leading up to that point were mostly closed systems and a few open experiments like Usenet and Gopher.
The World Wide Web really made an open content network usable by the mainstream.