Why Modern Human Interactions Are So Hard to Film
Geege Schuman stashed this in Communication
Grosser, who teaches art and design at the University of Illinois is particularly interested in how software affects cultural, social, and political life. “There’s a tendency to think of software as a neutral component to facilitating communication,” he told me. “The truth is that software has an impact on what we say, and who we friend, and what we think of the world. Software is a designed object by humans which means that all software comes with some kind of intended effect.”
For filmmakers, there’s a huge challenge in capturing software as an intimate, non-neutral, ubiquitous force in people’s lives—precisely because of how crucial it has become. Computer interfaces are everywhere. Yet as technology becomes more immersive and individually oriented, it’s arguably harder to depict onscreen. And yet the larger difficulty in all this may be rooted in a tension between text and imagery that far predates the dawn of smartphones or even cinema.
All software pushes people to behave a certain way.
But yeah, it's hard to capture that on filming.