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Video games have more storytelling potential than any other medium |

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Recently, I came across Ico: Castle in the Mist, a novelization based on the critically acclaimed PlayStation 2 title Ico. This struck me as odd. I picked up the book and gave it a once over, and after a couple of pages, sure, it seemed like a good read, but something was missing. And as I thought about it, I realized that any video game that can effectively be translated into a book is not pushing the storytelling to its full potential.

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